Life is random()

Nature of Code / Week 1 / Random Walkers, Gaussian Distribution and Perlin Noise

Since I waived Introduction to Computational Media last semester, I didn’t really get enough bandwidth to play around with p5. I did learn it however, as part of my final project for Introduction to Physical Computing. So as soon as I was exposed to the random and noise methods, I cracked my knuckles and started fooling about with p5. Through using the random functions, I discovered how I could easily form celestial visualizations. Below are a few instances :

Links for source code and moving sketches :

Abyss : https://alpha.editor.p5js.org/utsav/sketches/SkMRS_POe
Galaxy : https://alpha.editor.p5js.org/utsav/sketches/HyMef_P_l
Comet : https://alpha.editor.p5js.org/utsav/sketches/BJFF1ldux

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